The Rust console version follows a distinct schedule to the PC model however nonetheless wipes server progress on a month-to-month foundation.
It needs to be famous that there is solely a PS4 and Xbox One model of the sport at the moment, which means there is no next-gen model to improve to.
However, all console avid gamers can obtain the present model accessible from the PlayStation Store and Xbox Store.
And one of the necessary instances within the gaming calendar is deliberate for the following 24-hours, which can have an effect on extra lively gamers.
The Rust console version month-to-month wipe day is scheduled for this week, and it gained’t be lengthy at first is scrubbed clear.
All the core Rust Console Edition servers observe the identical month-to-month wipe schedule which can be on the final Thursday of each month at 11am PST/2pm EST/7pm BST.
This is relevant no matter server area and/or time zones throughout PS4, PS5, Xbox One and Xbox Series X.
It needs to be famous that when a server wipe occurs, all Rust servers return to a refreshed state.
This signifies that all buildings and gadgets discovered on the map can be scrubbed and everybody must begin new tasks.
A message from the Rust improvement group provides: “We understand the urge for players to be among the first to join the freshly wiped servers so we want to have a predictable and easy to follow pattern for all of you.
“As for blueprints we will avoid wiping them as much as possible but in some cases it might be needed to maintain the stability of the game. If this is the case we will let you know beforehand. We are planning “blueprint always wipe” servers, for people who would love a contemporary expertise each month.”
And in response to the newest schedule posted on-line, the following Rust console server wipe is scheduled to start at 7pm BST on Thursday, July 28.
Developers Double Eleven has additionally confirmed that patch 1.04 can be popping out quickly, after additional work has been finished to keep away from points.
A message from the Rust assist group revealed earlier this week: “QA found a major issue during loading, causing frequent crashes. We found a fix, however to ensure that the crashes don’t persist into patch, QA is taking additional testing time. Once that is done we will update you on the released of 1.04.”