Sucker Punch Games’ creative/art director Jason Connell recently sat down with Press Start Australia to discuss the highly anticipated “Ghost of Tsushima” director’s cut which launches in a few weeks.
This new take offers some next-gen PS5 upgrades and a brand new expansion titled “Iki Island”. Beyond that not a lot has been known until now other than the launch trailer and some subsequent controversy over the small fee to upgrade from PS4 to PS5.
The current regular release already included a free upgrade of the game’s base frame rate and free multiplayer DLC, but the upgrades coming with the director’s cut will go much further.
From 3D audio support and DualSense haptic feedback to Japanese voice sync, Connell says tweaking the base game simply wasn’t capable of doing the improvements which they are adding to the upgrade:
“The thing that I think is important for people to know is that, those features that make it so specific to the PS5, we didn’t just work on those as a generic hardware upgrade, they are fully enveloped into the Iki expansion and Jin’s experiences on Iki. They were really tightly connected to one another. So that’s kind of the reason why we didn’t look at them as kind of separate. We really wanted those two to sing together. And that’s the base reason why.”
The Japanese voice sync for example was only possible as the cutscenes now all have to be rendered in real-time for PS5. The PS4 version wasn’t able to do it due to: “our technical constraints, due to the way that we were making our cutscenes and frankly due to logistical and time constraints.”
The Iki Island expansion size, content and playtime he compares to the first act of the game with the region of Izuhara (the southernmost part of the archipelago). In the main game, that area has anywhere from 8-25 hours of content depending upon how completionist you are and how difficult you’ve set it. It’s also comparable playtime wise to both “Spider-Man: Miles Morales” and “Uncharted: The Lost Legacy” as in something that goes well beyond regular DLC.
The original games three regions consisted of over 40 biomes dominated by fields of flowers, warm beaches and sunny skies in the south; swamplands, misty marshes and bamboo forests in the middle; and rocky mountains and snow in the north.
Iki sits to the south but will also have a “shrouded in mystery” feel with overgrown ivy and wisterias: “it’s poetic and beautiful but it has this unknown to it that’s really alluring”. Once past a certain point in the story, you will be able to freely travel back and forth between Tsushima and Iki.
“Ghost of Tsushima: Director’s Cut” will launch on August 20tj and will be available on PS4 and PS5.