Yesterday Google finally held their keynote at the Game Developer Conference (GDC) in San Francisco to reveal their gaming plans, called Google Stadia. Our full report gives you all the details you need to know – including the fact that just one of many usable GPUs has more teraflops than the Xbox One X and PS4 Pro combined – and now Kotaku has spoken to Stadia chief Phil Harrison to address some key areas of concern, including internet speed requirements.
“We were able to test a lot of this with our Project Stream test late last year, starting back in October,” he explained. “To get 1080p, 60 frames-per-second, required approximately 25 megabits per second. In fact, we use less than that, but that’s where we put our recommended limit at. But with innovations that we’ve made on the streamer side and on the compression side since then, when we launch, we will be able to get to 4K but only raise that bandwidth to about 30 megabits per second. So if you have less bandwidth, we’ll give you a lower resolution… We do a lot of that for you in the background, and we will only offer up the appropriate bandwidth for the infrastructure that you have.”
In the same interview we also find out that a Chromecast will be the method via which you’ll play on your TV, although you’ll need a Stadia controller for that. On PC, however, you can use whatever USB controller you want.
When asked about the ambition of the project, and whether that means it’ll disappear down the line, Harrison responded: “I understand the concern. But I think that all you have to do is look at the level of investment that we have made and continue to make in Stadia. This is not a trivial project by any means. This is a very, very significant cross-company effort that isn’t just my team, but it’s also across YouTube, it’s across our technical infrastructure and networking team. It represents thousands of people who are working on this business.”
As for cost, this is something Harrison said he wouldn’t talk about, but “we will talk in great detail about that in the summer.” Whether that’s E3 or not is unclear though, because Harrison simply reiterated the summer window when asked about the LA event.
Do these details reassure you a bit?