Warzone update requires restart error: Raven rolls back Call of Duty patch | Gaming | Entertainment


    Developers Raven Software has determined to roll back at this time’s Call of Duty Warzone update as a consequence of a problem with its build.

    Following its launch, avid gamers reported seeing an error message stating that the Warzone update requires a restart.

    The downside with that is that the requirement didn’t finish and continued in a loop, leaving avid gamers unable to play.

    The excellent news is that Activision is trying into the problems, together with rolling back the present patch.

    This signifies that the issue with at this time’s Warzone update has not been fastened throughout PS4, Xbox One or PC.

    A message from Raven explains: “Due to an ongoing issue with this morning’s update, we have made the decision to roll the update back while we work on a fix.

    “We will update as soon as the issue is resolved and the update is relaunched.”

    It’s unclear when the following Call of Duty Warzone patch might be launched and if avid gamers might want to reinstall once more.

    It appears seemingly that avid gamers should set up a brand new patch which can hopefully take away the issues with at this time’s Warzone update.

    There have been no notable modifications made to Warzone with reference to choices or background options, with at this time’s patch extra targeted on rebalancing weapons.

    You can discover the most recent information on at this time’s Warzone patch notes under:



    The Nail Gun (BOCW) is and was meant to be a deadly, highly-mobile, short-range dominator. However, its Maximum Damage vary far exceeded the deadly vary of Shotguns, which it’s meant to contest. The Nail Gun’s (BOCW) beneficiant vary and mobility allowed it to persistently dispatch foes on the similar velocity or quicker than Shotguns at nearly twice their efficient vary. While the Nail Gun’s (BOCW) decide rate has remained comparatively low, we consider it could have been a lot increased had been it extra simply accessible.


    We are happy with the general path of including Recoil Control to BOCW Barrels. However, we want the effectiveness of a Weapon to develop with the wielder as they enhance. We felt with the magnitude by which recoil was being diminished, there was hardly any room left to grasp the management of these Weapons. We need Weapons to reward you for studying their reload timings, recoil patterns, and bullets to kill. Your proficiency with a Weapon needs to be a journey that’s labored towards with an equal payoff. When we make Weapons too efficient and too straightforward to manage, there is no such thing as a journey of mastery and we will grow to be disinterested with these Weapons a lot faster – which we really feel could be a disservice. Even after these modifications, we perceive that there should be extremely efficient and simple to manage Weapons when sufficient Recoil Control is utilized by way of attachments. We will proceed to focus on these Weapons as they come up to make sure that they strike a passable stability between upside and draw back.

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